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Media / Re: What are You Playing? Part II
« Last post by Stranger on Yesterday at 06:50:41 PM »
I categorized the games in my steam library between those I have finished playing and those I haven't, since a common problem is owning a lot of games you haven't finished, so I have been getting onto that.

It's been going well, Deus Ex: HR, Crysis 2, Fallout 3 (DLCs mostly), Far Cry 2 and 3, Metro 2033 Redux are done. And I'm probably close to finished with Metro Last Light as well. After that I intend to finish Metal Gear Solid V, which I sadly abandoned despite having a great time with it, and now I can't get back by hopping back into my previous save file, so I'll probably start over fresh.

Hope I get a controller soon as well, there's a few games I intend to finish but it will be better if I were to use a controller.
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Media / Re: What's got you hyped.
« Last post by Stranger on Yesterday at 06:42:35 PM »
I am looking forward to Dark Souls Remastered, despite the recent stormy mood coming from the fanbase since the early build footage has appeared.

I am more than satisfied with what I've seen, generally I value remasters more when the original is an aberration that has terrible technical issues and requires a mod to be played properly, which is the case for this game on PC, and if it runs anything like the scholar version of dark souls 2 and dark souls 3, it's perfect.

Price is something else though... $40 is quite a bit of cash. I am really hoping at least a discount is available, since I own and have beaten all 3 souls games (only haven't played demon's souls and bloodborne because I can't afford the consoles). There have been cases I got remasters of games for free, but I am okay with paying a reasonable amount of cash for this.

Lastly I was nowhere near this game's peak popularity back between 2011 and 2012, and there is no doubt it will happen again with remastered, especially with all of the new blood. I might regret that though, since invasions aren't my thing.
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Media / Re: The Anime & Manga Thread (Almost) Anything goes!
« Last post by Grim Noire on Yesterday at 07:20:03 AM »
This is where things get a bit more technical. Video quality is more than resolution, you also have to account for bit rate and video encoding. Youtube, and most streaming sites for that matter, want videos to load as fast as possible so they cut bit rates, especially for low quality videos, which absolutely murders video fidelity. So more blocky visuals. Even 1080p can look like a dumpster fire if you cut the bit rate down to 32kbs or something extreme. Crunchyroll went under fire because of them cutting bit rates for older shows making them look like Youtube videos. They never did fix most of those older shows~
I'm just waiting for the day when they go down the Hulu path and completely restrict certain shows while putting ads in for subscribers which can only be removed with a more expensive membership. That's the day I jump on the pirate ship.

Quote
If you're watching Megalo Box, especially if you're ripping it, chances are you're watching it at a high bit rate and at a high resolution, so no blocky pixels. Standard Definition instead of High Definition. Still looks really good... But it could've looked even better.
Then it's here that we agree to disagree - unless you can show me an example of a show made recently but in the art and animation style of an older work and also HD. Right now, I can't picture it. Then again, I may still prefer SD. I'm the type of insufferable git who likes the scratchiness on vinyls and whatnot.
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Media / Re: The Anime & Manga Thread (Almost) Anything goes!
« Last post by Mirage Seraph on Yesterday at 06:36:35 AM »
I don't see big, visible pixels on MLB though. When you turn down the res on YouTube videos, that's usually the first thing that happens.

This is where things get a bit more technical. Video quality is more than resolution, you also have to account for bit rate and video encoding. Youtube, and most streaming sites for that matter, want videos to load as fast as possible so they cut bit rates, especially for low quality videos, which absolutely murders video fidelity. So more blocky visuals. Even 1080p can look like a dumpster fire if you cut the bit rate down to 32kbs or something extreme. Crunchyroll went under fire because of them cutting bit rates for older shows making them look like Youtube videos. They never did fix most of those older shows~

If you're watching Megalo Box, especially if you're ripping it, chances are you're watching it at a high bit rate and at a high resolution, so no blocky pixels. Standard Definition instead of High Definition. Still looks really good... But it could've looked even better.
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Media / Re: The Anime & Manga Thread (Almost) Anything goes!
« Last post by Grim Noire on Yesterday at 05:08:37 AM »
For the sake of avoiding circular arguments, I'm just gonna agree to disagree. I just don't personally think resolution has anything to do with artistic style. Rough edges and off tone colors, those are one thing, but setting a youtube video from 1080p to 480p is another.

Though yes, you can run lower resolutions at higher frame rates. Resolution is ultimately just the number of pixels on the screen, nothing else. The reason you typically see "60fps 480p" is because most of the time people watching stuff at low quality is because of download limits, so 30fps is just something of a standard for low resolution to keep file size down.

Though anime is typically always designed from the ground up to run at 24fps; CGI is overlayed on top which is why it sticks out and doesn't match the FPS. This is why videos on youtube that say "ANIME FIGHT ICHIGO VS GOKU 60FPS" or whatever look so weird, because it's not like raw footage or something, they just put it in some software that auto tweens frames. It looks worse but people who don't know how animation works and just want higher FPS drool all over that junk.

I don't see big, visible pixels on MLB though. When you turn down the res on YouTube videos, that's usually the first thing that happens.
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Media / Re: The Anime & Manga Thread (Almost) Anything goes!
« Last post by Mirage Seraph on Yesterday at 03:10:14 AM »
The resolution makes the art what it is IMO. I think that if Cowboy Bebop was made today exactly the same but HD, it would look fundamentally different. I think it's an accidental style: lines being blurry and colors slightly off-tone. Granted I am talking about the art as opposed to the animation. Is resolution tied to frame rate? Could you run something in 480 at 60fps?

For the sake of avoiding circular arguments, I'm just gonna agree to disagree. I just don't personally think resolution has anything to do with artistic style. Rough edges and off tone colors, those are one thing, but setting a youtube video from 1080p to 480p is another.

Though yes, you can run lower resolutions at higher frame rates. Resolution is ultimately just the number of pixels on the screen, nothing else. The reason you typically see "60fps 480p" is because most of the time people watching stuff at low quality is because of download limits, so 30fps is just something of a standard for low resolution to keep file size down.

Though anime is typically always designed from the ground up to run at 24fps; CGI is overlayed on top which is why it sticks out and doesn't match the FPS. This is why videos on youtube that say "ANIME FIGHT ICHIGO VS GOKU 60FPS" or whatever look so weird, because it's not like raw footage or something, they just put it in some software that auto tweens frames. It looks worse but people who don't know how animation works and just want higher FPS drool all over that junk.
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Media / Re: The Anime & Manga Thread (Almost) Anything goes!
« Last post by Grim Noire on Yesterday at 02:30:38 AM »
Hm, aren't those separate problems though? It's not as if had they not down-upscaled the resolution, they'd have to add in some CGI Toyotas to fit some imaginary quota.

Making a show look 90's should be entirely confined to the animation techniques, which Megalo Box absolutely nails. If it takes watching a show in 480p to have a nostalgia kick then watch every anime on a CRT and that should do the trick. And I hope Cowboy Bebop's iconic animation isn't just tied to the resolution it was displayed in.

The resolution makes the art what it is IMO. I think that if Cowboy Bebop was made today exactly the same but HD, it would look fundamentally different. I think it's an accidental style: lines being blurry and colors slightly off-tone. Granted I am talking about the art as opposed to the animation. Is resolution tied to frame rate? Could you run something in 480 at 60fps?

Also the team may well have only gone with SD to score nostalgia points, but I think saying that employing a technique only works for nostalgia is selling it too short. I'd liken it to intentionally shooting pictures in black and white or recording music analogue. Though things may be outdated, they gain A E S T H E T I C appreciation. To put it as simply as I can, I think low-res anime can look really cool if the art and animation are on point. If that makes me a heretic then so be it. I've already lost my weeb legitimacy by not thinking that Madoka Magica is the best thing since sliced bread.
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Media / Re: The Anime & Manga Thread (Almost) Anything goes!
« Last post by Mirage Seraph on Yesterday at 01:09:03 AM »
I will still taking intentional downscaling over CG cut-ins in which objects move at different FPS while also messing with my depth perception.

Hm, aren't those separate problems though? It's not as if had they not down-upscaled the resolution, they'd have to add in some CGI Toyotas to fit some imaginary quota.

Making a show look 90's should be entirely confined to the animation techniques, which Megalo Box absolutely nails. If it takes watching a show in 480p to have a nostalgia kick then watch every anime on a CRT and that should do the trick. And I hope Cowboy Bebop's iconic animation isn't just tied to the resolution it was displayed in.
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Media / Re: The Anime & Manga Thread (Almost) Anything goes!
« Last post by Grim Noire on April 19, 2018, 11:16:37 PM »
No need to figure it out when the director confirms it himself. Give this a read.

First, this is ultimately a passion project anime, there is no Megalo Box manga, they won't make big bucks off of a physical release no matter how popular this show is. Most people buying merch want cute girl merch, so any Junk Dog figurines aren't going to blow up the market in popularity. So, even if I dislike the downscaling/upscaling in the visuals, I have extreme respect for the amount of effort going into this show.

As for why I specifically dislike the downscaling/upscaling is simple. A LOT of work goes into making a show look as crisp and detailed as possible, and I want to see that effort. "roughing it up" sacrifices a lot of that detail work for the sake of nostalgia. That's hard to justify. And for a lot of people, especially people who watch anime primarily for great animation, degradation in visuals is an absolute sin.

I will still taking intentional downscaling over CG cut-ins in which objects move at different FPS while also messing with my depth perception. Also I legitimately like the look of older anime like Cowboy Bebop over most recent stuff. My philosophy on animation is that one does not need to be grand and beautiful as possible just because the medium allows for it. I'll take Kill la Kill and Little Witch Academia with their more simplistic approach to certain aspects over the slickest, shiniest shōnen battle series. Hence I not only like the look of MLB but wish there were more shows that looked like it. I do watch anime for the animation, and what MLB is doing is my thing.
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